A GPS-based game, Unity, IOS 

 A GPS based game (as Pokemon Go)  on the iPhone using Legendary’s platform. Destroy buildings to discover eggs underneath. Hatch egg by check-in at required location. Ask your friend for help when the location is too far away.

  • Worked with clients from Legendary
  • Gameplay programming
  • UI Front end integration
  • Interaction design and learnt lessons about making GPS based games

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